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Pinging Diffusion Cloud

Ping Diffusion™ Cloud from your client. If the ping is successful it reports the round-trip time between your client and Diffusion Cloud.

The Diffusion Cloud client libraries and Diffusion Cloud service include capabilities that automatically check whether the connection is active. However, there might be times when you want to check the connection from within your client code. For example, if the client is aware that the device it is hosted on has recently changed from a 3G connection to a WiFi connection.

Use the pings capability to asynchronously ping Diffusion Cloud.

JavaScript
session.pingServer().then(function(pingResult) {
    // Take action based on ping details.
});
Apple
[session.pings pingServerWithCompletionHandler:
    ^(PTDiffusionPingDetails *details, NSError *error)
{
    // Check error is `nil`, indicating success.
}];
Java and Android
Pings pings = session.feature(Pings.class);
pings.pingServer(context, callback);
.NET
IPings pings = session.Ping;
pings.PingServer( context, callback );
C
        PING_USER_PARAMS_T params = {
                .on_ping_response = on_ping_response_user
        };
        ping_user(session, params);